Devlog
- April 29, 2022 by Ironsilk Games#3D, #BTKT, #Shaders, #Unity, #Toon ShaderHey Spiderlings, I'm Michael, the Artist for Ironsilk, here to show you how I go about creating a new character. It all starts with a blockout of the body shape. This is where I sculpt the general sha... Continue reading
- April 15, 2022 by Ironsilk Games#BTKT, #3D, #Grass, #Rhythm, #Cel Shading, #ShadersHey Spiderlings! If you didn’t check out our devlog from last week on custom music, go read it! It’s something you guys have been asking for for a while, so we’re really excited to be able to br... Continue reading
- January 20, 2022 by Ironsilk Games5#Rhythm, #Shooting, #Dance Music, #Music, #Fantasy, #Cel Shading, #Magic, #3D, #Action, #Third Person, #Unity, #Toon ShaderBEATS TO KILL TO PRE-ALPHA IS NOW AVAILABLE!!! Join our discord to find other people to play with! Patch Notes v0.2.1 The Fighter We have replaced our placeholder character model with our own original... Continue reading
- January 11, 2022 by Ironsilk Games1#Rhythm, #Action, #3D, #Unity, #Grass, #Shooting, #Third Person, #Fantasy, #Magic, #Toon Shader, #Cartoon, #Music, #Cel Shading, #Shader Graph, #Shaders, #Dance MusicContents Intro New Shaders Grass Toon Shading New Mechanics New Attacks Comboing & Cancelling New Music The Mage Midi Support Closing Notes Intro Hey everyone, thanks for clicking on our devlog. In th... Continue reading